With Oiligarchy, we move into something all the more artistic. It’s producers, Molleindustria, describe themselves as using games as “homeopathic remedies to the idiocy of mainstream entertainment” and have also targeted the fast food industry, religious intolerance, media sexism, drones, and mobile phone manufacturing. Whereas arguably Maersk’s offering manages to avoid the politics of the oil industry, OIligarchy focuses on corporate power. You take the role of a CEO of a fossil fuel company, and the aim of the game is to keep the fossil-fuel based economy as profitable as possible. It starts after WW2 and runs chronologically with references to historical events, but is deliberately ‘gamed’ so the game world either collapses or transitions to post-carbon (depending on how you play).

Fort McMoney
Tar sands extraction, Hollywood-style.

Duke Anti-Nuke
Antinuclear version of an arcade classic.

Energy Cards
Taking energy gamification off-line.

Energy Ninjas
In-your-face energy use admonishment.

Frackman
Hacking Fracking

Quest for Oil
Drilling for talent.

Oiligarchy
Post-WW2 corporate power.

Richie’s World of Adventure
Uranium enrichment really is child's play.

My 2050
Visualising future supply & demand.

Power-up
Renewable energy for 'climate kids.'
Founded in 1931, the International Council for Science (ICSU) is a non-governmental organization representing a global membership that includes both national scientific bodies (121 National Members representing 141 countries) and International Scientific Unions (30 Members).
Road to Paris is where science, policy and economics meet on our way to the 2015 climate conference in Paris.
Road to Paris is where science, policy and economics meet on our way to the 2015 climate conference in Paris.